Practice, one decision at a time
Build your instincts with drills.
Skip the pressure of a full game. Each short drill isolates one useful
skill, gives you a fresh situation, and explains the thinking behind a
strong choice.
Jump to the current drill ↓
How these drills are judged
Coaching standard
What “best” means in these drills
Rule questions are deterministic. Legality is checked before strategy.
Strategy questions are conditional. “Best” means best among the shown choices, using the fictional 14-tile lines and visible information provided.
Helper rates are not win odds. They show the chance that one unknown draw improves an exact displayed line when only the shown rack is known.
During a real game, the current official card, exposed tiles, visible discards, and house or tournament rules control. When those facts are missing, the coaching says so.
Read an independent rules reference ↗ Get the official card and rulebook ↗
01 Charleston Coach Pass three while preserving promising neighborhoods
02 Keep or Discard Protect the useful structure
03 Stay or Switch? Recheck your hand after draws
04 Call or Pass Read the latest discard
05 Joker Exchange Spot a legal swap
06 Defend Your Hand Choose the safer discard
07 Read the Exposures Use the clues on the table
Your starting rack
Which three tiles would you pass?
↻ New rack
Fictional practice card
Card lines to compare
Use this card while making your decision
Protect tiles that support the best-fitting hands on the card.
Latest discard
West discarded
Would taking it improve your hand—and is the call legal?
Drag tiles to group your rack, or use the arrows beneath each tile.
Choose one set of three
Protect promising neighborhoods
— coach rating
How this answer was judged
Strategy estimate
Standing —
Compared with leader —
Basis —
Try another rack